Fallout 3 Mods

RH_IronSights – FOSE

RH_IronSights – FOSE

RH_IronSights is a comprehensive model, texture, and animation replacement package meant to “unlock” iron sights aiming in Fallout 3.

Being able to look directly down the sights of a gun in-game is very immersive. Unfortunately, though Bethesda put the framework for an iron sights system in place, it wasn’t included in the final game. So Fallout 3 players miss out on this traditional FPS gameplay mechanic.

The aim of RH_IronSights (forgive the pun) is to adjust the .nif model of every vanilla weapon and the .kf file of every animation necessary to allow true, perfectly centered iron sights.

This is a difficult process, and the result causes a few conflicts. It is recommended that you have at least an average degree of modeling and game modding experience if you want to run RH_IronSights alongside other major weapon mods.

Weapon Mod Kits

Weapon Mod Kits

Weapon Modification Kits – or ‘Weapon Mod Kits’ – allow you to use standard Workbenches to modify your favourite firearms with a range of handy attachments:

  • Auto-Fire Mechanism (AF): Adds full-auto firing capability to most guns that do not have it otherwise (also increases weapon spread by around 50% and reduces weapon to 65% of its default accuracy in VATS).
  • Extended Magazine/Clip (EC): Doubles magazine/clip capacity.
  • Laser Sight (LS): Increases accuracy (reduces weapon spread by around 33% and increases weapon accuracy in VATS by 25%).
  • Scope (SC): Can use scope to sight targets, increases range by 30%.
  • Silencer (SI): Makes weapon silent, reduces damage and projectile speed (by around 10% each).